![]() *Archers in deffensive stance lose less speed. *Machines weaker to pikes, orc/uruk damage and other siege damage, weaker to fire breaths. *Ring heros now have new spells but nerfed thru autoheals points / health points. (Mostly fire breaths, watcher summoning damage etc) *Reduced or removed the damage from units in the ground against Flyers, including Bats/Crebain. Damage now, by percentage, improved against specific units. *Fire arrows no longer insanely effective against structures. No longer so useful through unintentional bugs. So Ecthelion have written a summary of a bunch of basic changes developed this last years of development.ġ.09: Summary of bugfixes and gameplay changes Supreme commander 2 units wont attack Patch#The Full changelog for Patch 1.09 is so overextended that it is impossible to keep it readable from this post. Also, purchasing Fortress Armor now correctly upgrades all wall's that the player owns.Įver get frustrated that spells like Farsight and Palantir show no visible horde FX? Not anymore! Patch 1.09 also introduces all new buff-nugget FX for existing spells such as heal, devastation, poison, and more. Mordor can now build walls and the radius that you can build from fortress has been increased. Patch 1.09 includes over two hundred new sounds, every building has new variations as well as new unit sounds for deeper game immersement. Certain units like Mumakil also get new textures as they progressively gain rank. Many of our favorite models now also come with appearance variations, such as Eagle's, Mountain Giant's, Drakes, Knights, Dragons and more. There are also many other new model's included, mostly for High and Ultra setting's. Patch 1.09 comes with hundreds of new visual special effects, almost every power in the game has had an improvement, here are a few of them:Īll builder's now have a new, unique model so that faction differentiation is easily identifiable. The 1.09 map pool is smaller than 1.08, but better quality maps, that also includes reskins of the most popular maps like Udun II and Fords of Isen II, previewed below. We hope that our work here makes for a fair, enjoyable experience for both casuals and competitive players alike. 1.09 is 3 years worth of beta testing, it fine tunes all uneven matchups from 1.08 and so much more. You can also checkout Val's youtube channel for many preview videos of patch content.īFMEII Patch 1.09 is the biggest patch ever developed in the BFME Franchise, it is larger than all prior patches combined, including the official patches that GR developed for EA(1.05/6) and Battletest Patches. We have a good map pool of quality over quantity which was not the case in 1.08. We also refined maps a lot and deleted the Tower Wars ones as they are mostly balanced for 1.06. I have included some preview content below, the best way to preview though of course is to play the patch! There are hundreds of new Special FX, hundreds of new sounds, and new models. Also a big thanks to Paramatha for coding the switcher for us. Thanks to all in the beta team for their input and fine tuning of balance, notable mentions are included in the patch credits. I would like to extend thanks to Echelon for being my right hand man, and Rider of Rohan for helping a lot with art, and work on the switcher. Almost 3 years of work, thousands of hours of work on both balance, cosmetics, and sounds, this is truly the biggest ever patch published in the BFME Franchise. It's been a long, long road, and I would first like to thank everyone who invested time into this monster sized patch. Hi All, Patch 1.09 is finally here for download. Supreme commander 2 units wont attack download#PATCH 1.09 VERSION 1.0 HAS BEEN REPLACED BY VERSION 2.0 - DOWNLOAD LINKS IN THIS THREAD REMOVED ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |